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Krono Machine

This level is a first-person, single-player experience set within a mysterious facility. The player awakens with no memory of how they arrived, immediately confronted by an unfamiliar device capable of freezing objects in time. With no guidance and only this strange tool at their disposal, the player must navigate a series of environmental challenges designed to test their understanding of this ability.

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As they progress deeper into the facility, players will encounter increasingly complex puzzles that require precise use of time manipulation to overcome obstacles and traverse the environment. The ultimate objective is to escape the facility, uncovering subtle clues along the way that hint at its purpose and the player’s role within it.

Level Design Concept - Leading Lines

Here I added in railways that have falled down to guide the player foward. I also set up 2 of the rotating beam obstacles to sort of point towards the elevator the player needs to walk to.

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Level Design Concept - Landmarks

I added in tankards to this level simply to take up space and draw the player forward.

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Level Design Concept - Environmental Puzzles

Here I created an environmental puzzle that requires you to use the main stasis mechanic to traverse this path.

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